lundi 30 mars 2015

Blog Post: Special Edition Podcast: Mad Max


All month long we've been revealing information on the new Mad Max game from Avalanche Studios. As a way to patch any holes in our extensive coverage, we turned things over to the community and opened the floor for any questions they may have about the open-world game. On this special edition of the Game Informer podcast, we spoke with game director Frank Rooke and the director of narrative design Odd Ahlgren to ask them dozens and dozens of burning questions from the community. Listen in, you'll learn something.[Excerpt]


Listen to the podcast below to learn more about the gameplay, what it's like to finish off a game's development, and why there's good and bad news for people looking forward to the game's DLC.


[View:http://ift.tt/1NA1Wa9]


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from Game Informer Magazine http://ift.tt/1NA1Yil




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